购物车(0) 登录


Hideo Kojima Says Technology Has Really Improved For Death Stranding 2

浙江小狐狸玩具有限公司 发表于

Hideo Kojima Says Technology Has Really Improved For Death Stranding 2

The impossible becomes possible.

Fans of Death Stranding and Hideo Kojima’s works were delighted to see Kojima Productions’ next video game release during The Game Awards. While some might have assumed that Hideo Kojima would be showcasing a brand new IP, instead, during The Game Awards 2022, we were given the surprise of Death Stranding 2. Players will once again get to dive into this unique universe that Kojima and his team have put together. But we can expect an even more thrilling experience thanks to the latest technological advancements.

Hideo Kojima, along with Norman Reedus, spoke about Death Stranding 2 during an episode of Brain Structure Podcast. The conversation was brief about the game production, but we do know that Hideo Kojima is excited about the new technology. Again, there wasn’t much here in the conversation about the specifics. But Hideo Kojima stated that the technology has really improved since the release of Death Stranding. Things that were impossible are apparently now possible, which should give more freedom to the developers working on this installment.

Death Stranding 2 is still a bit of a mystery. We don’t have too many details about what we can expect in this installment, although we do know the series protagonist, Sam Porter Bridges, is making a return. Additionally, Hideo Kojima stated that he made the game nostalgic but also new in hopes of appealing to players that didn’t get a chance to play the first game. So it does look like you can potentially get right into this game without playing Death Stranding. But we’ll have to wait for more information to come out about what Hideo Kojima is crafting up with his narrative.

In the meantime, while we wait for more information to come out regarding Death Stranding 2, you can check out the announcement trailer above. Likewise, in other news regarding Death Stranding 2, we know that Kojima Productions is using MetaHuman Technology to help craft character designs. Although, the studio is still using the Decima engine when it comes to the actual development of this upcoming video game installment.

If you’re unfamiliar with MetaHuman, this is a cloud-based application that allows development studios to create highly realistic human characters in just minutes. That should aid in the development time for the game production and could even be one of the pieces of technology that Hideo Kojima was referring to during the podcast episode.

Source

来源链接:https://gameranx.com/updates/id/420604/article/hideo-kojima-says-technology-has-really-improved-for-death-stranding-2/

本站声明:网站内容来源于网络,如有侵权,请联系我们,我们将及时处理。

免责声明

本网注明“来源:XXX(非“浙江小狐狸玩具”网)”的文章,均由作者发布或转载自其他媒体,转载目的在于传递更多信息,并不代表本网赞同其观点和对其真实性负责,文章内容仅供参考。 部分图片来源网络,文章内容、图片、版权归原作者所有,如有侵权,请与本网联系删除,请发送邮件至633211@qq.com,以便本网尽快处理。
取消
扫码支持 支付码

你可能也喜欢